glRotatef(xRot, 0.5f, 1.0f, 0.0f);

It's quite impressive what programming simple games will teach you. I don't know why I've waited so long to knock boots with small game projects. Sure, admittedly I've had trouble following through with a lot of them, but now that I've gotten over that first big hump, its been a drastically different story.

I started writing a small game engine using C++, SDL & OpenGL. Source code will be provided in the coming weeks, but for now, check out the pathetically underwhelming screenshot after the jump.

blocks