Macbook Pro, XNA & Parallels 4.0
17/Nov/2008 10:48 PM Filed in: Programming
For anyone interested, after Boot Camping my new
Macbook Pro (late 2008) and loading the partition into
Parallels 4.0, I was able to build and run a default
XNA 3.0 project. I’m assuming because of the
improvements in 4.0 and support for Shader Model 2.0.
Parallels 3.0 did not have the capacity to run any XNA
build because of the lack of supported “hardware”
(rather ironic term when talking about visualization).
Either way, I’ll post a screen shot when I get some 3D
content loaded in.
The Cadillac of Notebooks
17/Nov/2008 11:52 AM Filed in: Personal
So I’ve taken the plunge and splurged on the newest
Macbook Pro model (late 2008). The Apple Store had the
stock 2.53GHz model in, and $2700 later, I own what I
affectionately call the “Cadillac of Notebooks.” I
mean, honestly, what else would you call a notebook
that dynamically readjusts the screen brightness based
on the amount room lighting. This thing is most
definitely the whhhhhhhhip!
A couple of things regarding gaming on my new rig:
I loathe the thought of Boot Camp for the simple reason that I’m too dependent on Mac OS X now. Even with my first generation white Macbook, everything was extremely snappy, responsive and familiar...and mind you, when I got it in 2006, it was my first Mac ever. What the hell do I do if I want to listen to music AND play games!? Ohhhh no.
But I suppose now I must concede to the idea that no one operating system has it all. I need Windows for gaming and XNA development (pretty important stuff), and I need Mac OS X for everything else.
A couple of things regarding gaming on my new rig:
- Using Codeweavers’ “Crossover Games for Mac” to play Team Fortress 2/Half-Life 2/Counter-Strike: Source is doable; however, it’s drains the battery more than necessary, therefore, I’m going to Boot Camp the harddrive for native fraggin’.
- Also in Crossover, all Source games were forced into using the DirectX 8.1 renderer. No need for that when I spent all this money on the dedicated Nvidia 9600M GT! I do own a copy of Parallels 4.0, but again, it, too, has to route all my gaming through a software layer first.
I loathe the thought of Boot Camp for the simple reason that I’m too dependent on Mac OS X now. Even with my first generation white Macbook, everything was extremely snappy, responsive and familiar...and mind you, when I got it in 2006, it was my first Mac ever. What the hell do I do if I want to listen to music AND play games!? Ohhhh no.
But I suppose now I must concede to the idea that no one operating system has it all. I need Windows for gaming and XNA development (pretty important stuff), and I need Mac OS X for everything else.